Regarding the game balance there are still many things we continue to fine-tune, we are starting to work these things out.”
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Katsuhiro explains “The controls were pretty much polished through trial and error. One problem that the team came across, while trying to move Akuma over to Tekken, was the integration of controls, from one game to another, in a realistic fashion. What were the difficulties in migrating Akuma between games? Making an appearance in Tekken 7, Akuma is said to still be the same intimidating character that he always was in Street Fighter.
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Timing for releasing a game has become more and more critical to it’s success, with that said I had to consider other ideas in the interim, of which one of those was including Akuma in Tekken 7.” From a marketing standpoint, Capcom is busy promoting Street Fighter 5, we are starting our campaign for Tekken 7, and it just isn’t the right time to release Tekken X Street Fighter. Harada was quoted as saying “Regarding Tekken X Street Fighter, as I have said in the past, we actually progressed to a certain point some time ago. Harada comments on precisely why they decided to include Akuma into the Tekken world.
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Why did Bandai Namco choose to introduce Akuma to Tekken 7?ĭuring an event held at Bandai Namco’s newest Santa Clara studio, creator of Tekken 7, Katsuhiro Harada spoke and confirmed some key details about the inclusion of the popular Street Fighter character in the upcoming Tekken 7 game.